Name: Scientist Supreme
MSFN Score: 92.50
Grade: Superb
Where to Farm?: Cosmic Conflicts 2-9
MSFN Thoughts: Scientist Supreme has really come onto the scene in 2020. After the A.I.M. rework earlier this year, she quickly became apart of theory crafting teams for Ultimus VII. Scientist Supreme is useful both on an A.I.M. team and as a stand alone character. She excels in Ultimus VII Raids, and can be placed on either War offense or defense. I recommend investing mats into Scientist Supreme for mid to end game players.
Tags: Villain, Global, Tech, Support, Aim
In Game Bio: A mad scientist who converts negative effects to positive effects while healing her allies.
Character Abilities | |
Basic Ability | Serum Pistol Attack primary target for 240% damage. Apply 2 random negative effects to primary target. Level Required: 65 |
Special Ability | Field Trials Flip 4 negative effects into positive effects for all allies. Apply Regeneration to self and all A.I.M. allies for 2 turns. Increase duration of positive effects on self and all A.I.M. allies by +1, up to a maximum of 3. Level Required: 68 |
Ultimate Ability | Retro Vaccination Heal all allies for 3500 Health + 15% of this character’s Max Health. Apply 2-3 random negative effects to all non-A.I.M. allies and all enemies for 2 turns. Gain 50% Extra Focus per each A.I.M. ally for this attack. Level Required: 70 |
Passive Ability | Mad Science On Spawn, fill Speed Bar by 10% + 10% per A.I.M. ally. On Turn, 25% chance to Revive an ally with 20% Max Health, A.I.M. allies Revive with 30% of Max Health instead. On Turn, grant 1-2 Ability Energy to all A.I.M. allies with a negative effect. Level Required: 64 |

Marvel Character Bio: