Name: Korath the Pursuer
MSFN Score: 79.17
Where to Farm?: Villains United 5-9
MSFN Thoughts: Korath has a nice ability kit, and can be useful on either a Kree or Mercenary team. He’s a quick character and has a nice ultimate ability in Takedown Shot that can be used on turn one. I would recommend investing resources in Korath for mid to end game players who are looking to bolster up additional teams.
Tags: Villain, Cosmic, Tech, Blaster, Kree, Mercenary
In Game Bio: A relentless tracker who uses cybernetic enhancements to mark and disable his targets.
|Basic Ability||Smart-linked Rifle|
Attack primary target for 190% damage + 40% Piercing. Apply Slow for 1 turn.
Level Required: 65
|Special Ability||Target Lock|
Attack primary target for 260% damage. Apply Taunt to target for 1 turn. Gain an Assist from an ally (greater assist chance from MERCENARY and KREE allies).
Gain +750% Extra Focus for this attack.
Level Required: 68
|Ultimate Ability||Takedown Shot|
Attack primary target for 570% damage + apply Heal Block for 2 turns. 50% chance to apply Ability Block.
Level Required: 70
|Passive Ability||Hot Pursuit|
On Enemy Death, gain Speed Up for 2 turns. On Spawn, gain Speed Up for 2 turns.
Level Required: 64
Marvel Character Bio: After becoming next in order of within the Kree’s Starforce, Korath adopted Ronan in the pursuit of the Orb, on the behest of Thanos.